tag:blogger.com,1999:blog-2452497389474481952.post6302929843723759145..comments2023-08-26T14:34:05.213+01:00Comments on Software, Abstract Strategy Games & Other Stories: Rise of the crapplicationmpatrichttp://www.blogger.com/profile/10270216082836687119noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2452497389474481952.post-58476900787889539552009-05-21T16:48:35.613+01:002009-05-21T16:48:35.613+01:00@Tal - yep, it's an option; however from the resea...@Tal - yep, it's an option; however from the research I've done it seems others that did that saw an immediate decline on sales as soon as they pushed up the price.mpatrichttps://www.blogger.com/profile/10270216082836687119noreply@blogger.comtag:blogger.com,1999:blog-2452497389474481952.post-39533940592592571202009-05-20T05:42:17.480+01:002009-05-20T05:42:17.480+01:00Start with a low price, and increase price when th...Start with a low price, and increase price when the app hits the charts, perhaps?Talhttps://www.blogger.com/profile/11310262489694024611noreply@blogger.comtag:blogger.com,1999:blog-2452497389474481952.post-75768549195619823242009-05-18T10:07:00.000+01:002009-05-18T10:07:00.000+01:00@Prashant - yes, there is a lite version, which is...@Prashant - yes, there is a <A HREF="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=314099102&mt=8" REL="nofollow">lite version</A>, which is intended to entice people to buy the full version. I am not looking to earn revenue through ads at this point as I dislike them; however I haven't ruled it out.<br /><br />Marketing iPhone apps is a tricky topic. Spending money on advertising is not really an option for me at this point. From the research I've done, investing a small amount in advertising generally has no real impact. Investing a large amount is too risky.<br /><br />Thanks for the input!mpatrichttps://www.blogger.com/profile/10270216082836687119noreply@blogger.comtag:blogger.com,1999:blog-2452497389474481952.post-60190105460167342812009-05-15T17:27:00.000+01:002009-05-15T17:27:00.000+01:00Michael,
I think the answer lies not in trying to...Michael,<br /><br />I think the answer lies not in trying to cut costs/ development time, but in increasing the top line. Have you got a "lite" version out there ? Do you have a business model to earn through "ads" ? What is your marketing strategy for the product ?<br /><br />Maybe investing a bit more there actually would show you bigger returns than trying to be more efficient in developing the application. <br /><br />Cheers..<br />PrashantPrashant Gandhihttps://www.blogger.com/profile/02749227743527936436noreply@blogger.comtag:blogger.com,1999:blog-2452497389474481952.post-82908279557355840932009-05-15T14:53:00.000+01:002009-05-15T14:53:00.000+01:00Write a super-cheap application called iCrap which...Write a super-cheap application called iCrap which gets up the charts and somehow promotes a second, decent paid-for application. Spend 1% and 99% of your time budget developing them respectively.Unknownhttps://www.blogger.com/profile/05375323421726579087noreply@blogger.com